39.792
503
-antennas now wiggle according to vehicle's momentum (thanks to FoxtrotDelta)
-tracks now adapt to the terrain and aren't static anymore (thanks to Oleg for giving me hints)
-glass doesn't shine very bright anymore
-pivot of turret rotation fixed
-cannon mantle moved backwards
-custom specular maps for body and turret
Changelog 1.1:
-coaxial MG added
-removed .50 cal+protection on commander seat (left side)
-added .50 cal+different protection (bulletproof glass windows inside protection) to the loader seat (right side)
Screenshots 1-6 show the new version with updated turret, the rest show the former version.
Here we have the current US main battle tank to replace that german Leopard 2-inspired GTA V Rhino. Includes two seperate texture files with either woodland or flat desert camo.
The tank comes with the "tank urban survival kit (TUSK)" including reactive armor and enhanced gunner protection. To also make it look more combat ready, I have added several bags to the turret (can be removed via trainer->vehicle components menu).
Driver compartment and gunner interior are modelled and included. You can't enter them physically, but it's still nice to have. Passenger seat is located in the left (opened) hatch on the turret (second pic). Multiple parts including panels, MG, bags can break off when the Abrams explodes.
All LODs are included, custom collision has been made and the tracks, wheels, lights are all working. (At some times the tracks are a little over the ground in the rear when breaking, but it's barely noticeable).
Before you ask: I have tried to:
-make the MG a secondary seat gunner placement. ->game crash
I may figure something out in the future, but right now, only the main cannon can be used.
Original model converted from Call of Duty: Ghosts.
Full credits in the Read Me file.
Like I have said before, I'm really eager to release more aircraft (military/civillian), helicopters and military vehicles. If you like my work and want to see more, please show your support donating. It helps me affording the things I need to continue modding (ZM3, model files, etc)
And thanks alot for the support I have recieved already :)
(And you could keep up with my YT channel to see WIP videos of upcoming mods)
Ensimmäinen lataamiskerta: lauantai 26. syyskuuta 2015
Viimeksi ladattu: keskiviikko 12. lokakuuta 2016
Last Downloaded: 17 minuuttia sitten
208 kommenttia
-antennas now wiggle according to vehicle's momentum (thanks to FoxtrotDelta)
-tracks now adapt to the terrain and aren't static anymore (thanks to Oleg for giving me hints)
-glass doesn't shine very bright anymore
-pivot of turret rotation fixed
-cannon mantle moved backwards
-custom specular maps for body and turret
Changelog 1.1:
-coaxial MG added
-removed .50 cal+protection on commander seat (left side)
-added .50 cal+different protection (bulletproof glass windows inside protection) to the loader seat (right side)
Screenshots 1-6 show the new version with updated turret, the rest show the former version.
Here we have the current US main battle tank to replace that german Leopard 2-inspired GTA V Rhino. Includes two seperate texture files with either woodland or flat desert camo.
The tank comes with the "tank urban survival kit (TUSK)" including reactive armor and enhanced gunner protection. To also make it look more combat ready, I have added several bags to the turret (can be removed via trainer->vehicle components menu).
Driver compartment and gunner interior are modelled and included. You can't enter them physically, but it's still nice to have. Passenger seat is located in the left (opened) hatch on the turret (second pic). Multiple parts including panels, MG, bags can break off when the Abrams explodes.
All LODs are included, custom collision has been made and the tracks, wheels, lights are all working. (At some times the tracks are a little over the ground in the rear when breaking, but it's barely noticeable).
Before you ask: I have tried to:
-make the MG a secondary seat gunner placement. ->game crash
I may figure something out in the future, but right now, only the main cannon can be used.
Original model converted from Call of Duty: Ghosts.
Full credits in the Read Me file.
Like I have said before, I'm really eager to release more aircraft (military/civillian), helicopters and military vehicles. If you like my work and want to see more, please show your support donating. It helps me affording the things I need to continue modding (ZM3, model files, etc)
And thanks alot for the support I have recieved already :)
(And you could keep up with my YT channel to see WIP videos of upcoming mods)
Ensimmäinen lataamiskerta: lauantai 26. syyskuuta 2015
Viimeksi ladattu: keskiviikko 12. lokakuuta 2016
Last Downloaded: 17 minuuttia sitten
-
keskiviikko 5. heinäkuuta 2017
-
Great mod! But hey, look at this https://www.youtube.com/watch?v=FgWoobIMRrQ
Why is it doing this???!sunnuntai 29. tammikuuta 2017 -
-
i literlay tarted at 8:38PM and its 1:39AM... AND IT DOESNT WORK i dont know what i did worng i got in the game and spawned the rhino tank please help me
maanantai 27. helmikuuta 2017 -
-
-
-
-
I've installed your Abrams replace mod, and it really works. :) Thanks a lot.
keskiviikko 29. maaliskuuta 2017 -
-
-
-
for some reason when i install this tank model the barrel of the tank doesn't move.
keskiviikko 16. elokuuta 2017 -
NVM i fixed the tank Barrel not turning problem. Just use the original handing meta of the Rhino tank and it should be find
keskiviikko 16. elokuuta 2017 -
@DragoLikesModZ I did the same thing as you and you're right. Using the in-game Rhino handling.meta file makes it so the Abrams M1A2 turret works (rotates) properly. Great tank :)
maanantai 2. lokakuuta 2017 -
@DragoLikesModZ I did the same thing as you and you're right. Using the in-game Rhino handling.meta file causes the Abrams M1A2 turret to work/rotate properly. This is a great tank :)
maanantai 2. lokakuuta 2017 -
-
Dude I've spawned it. Thanks. It's so cool. One problem though. The turret is not pointing to the right direction, but fires correctly.
torstai 21. joulukuuta 2017 -
@SkylineGTRFreak Hey, the Abrams textures are messed up! Textures won't work, all i see is black, red, and many more! Can you help me?
perjantai 22. joulukuuta 2017 -
@SkylineGTRFreak @bigmo69200w No they aren't, if you look at the front of the AW Abrams turret, you can definitely see there's something wrong.
Any plans to make a M1A2 SEP V2 with a CROWS and no TUSK? With the remote gun actually functional like on the Kanjali?
tiistai 16. tammikuuta 2018
+++PLEASE BE ADVISED!+++
Gunrunning has broken ALL vehicle mods with multiple weapons and turret, so the turret(s) on this vehicle WILL NOT WORK PROPERLY!
It is currently being researched: https://forums.gta5-mods.com/topic/12323/military-vehicles-with-turret-problem-after-gunrunning-update